| Playtime | Not Played |
| Last Activity | Never |
| Added | 11/7/2024 14:56:32 |
| Modified | 4/17/2025 21:47:52 |
| Completion Status | Not Played |
| Library | Itch.io |
| Source | itch.io |
| Platform | PC (Windows) |
| Release Date | 5/22/2015 |
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| Tag | [itch.io] Bundle for Ukraine |
Why do so many casual games tell you to stop playing them?
If you've ever run out of lives in Candy Crush Saga or played a Zynga game, you've encountered an energy mechanic – you run out of a resource, and have to stop playing while it regenerates or pay money to continue.
In this short collection of essays, Zoya Street explores energy mechanics. Each essay weaves in a new idea, and then applies those ideas to key examples from social and mobile gaming, bringing together game design theory with queer theory, anthropology and a study of the recent history of social game design.